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Author Topic: Warcraft : Breakfast Topic: Casualties of casual gaming  (Read 122 times)
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« on: July 30, 2010, 08:00:01 AM »

Breakfast Topic: Casualties of casual gaming



The other day over dinner, my wife and I were talking about a new game on Facebook and how easy it would be for us to game the system. My brother-in-law stopped us mid-conversation and asked, "What the hell happened to you two? You used to be hardcore raiders! Now you're talking about min-maxing a Facebook game!"

My wife and I looked sheepishly at each other and hung our heads in shame. This is what it had come to. While we're committed to playing together come Cataclysm, we had now been reduced to the most casual of casual gamers -- playing browser-based games with no real, complex story or engaging gameplay. At least, nothing as complex or engaging as the World of Warcraft. But the reality is that casual gaming is a bigger phenomenon than we can imagine. Zynga's Farmville has over 61.6 million active users -- that's almost six times WoW's 11.5 million subscriber base. Never mind that World of Warcraft is subscription-based and that not all of Farmville's players are paying customers. Forget about revenue for a moment. That's 61.6 million gamers playing one game.Continue reading Breakfast Topic: Casualties of casual gamingFiled under: Analysis / Opinion, Breakfast TopicsBreakfast Topic: Casualties of casual gaming originally appeared on WoW.com on Fri, 30 Jul 2010 08:00:00 EST.    


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« on: July 30, 2010, 08:00:01 AM »

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